Published on January 27, 2024 Making a Multiplayer FPS: Interpolation MultiplayerUnity In this post we will see the implementation of interpolation as well as starting the weapon system.
Published on July 30, 2023 Making a Multiplayer FPS: Basic Movement MultiplayerUnity In this post, I've successfully implemented basic player movement. Players can move, jump, and look around. Jittering is the next problem to be solved.
Published on July 23, 2023 Making a Multiplayer FPS: Introduction MultiplayerUnity In this blog series, I'll be taking you through the process of creating my own online first-person shooter (FPS) game.