Making a Game Engine in Rust 01: Introduction
In this post, I introduce my new project. I discuss what game engines are, why I'm creating one, and outline the tools and approach I'll be using.
In this post, I introduce my new project. I discuss what game engines are, why I'm creating one, and outline the tools and approach I'll be using.
This post covers the creation of a basic ECS for the game engine.
This post covers the initial setup for the Axle game engine, including project structure, rendering with SDL2, coordinate system adjustments, input handling, and the engine's new name.