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Stories, notes, and learnings.

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Building a Unix-shell in Rust - Part 1

Building a Unix-shell in Rust - Part 1

This is the first part of a series were I'll build a Unix shell in rust.

5 min read
Making a Multiplayer FPS: Interpolation

Making a Multiplayer FPS: Interpolation

In this post we will see the implementation of interpolation as well as starting the weapon system.

3 min read
Migrating my Portfolio to Astro

Migrating my Portfolio to Astro

In this post I detail my shift from Next.js to Astro for my portfolio and blog. I explore Astro's benefits, migration challenges, and improved user experience. Astro's native file compatibility and the new content collection system are highlighted, enabling seamless integration without third-party dependencies.

4 min read

Making a Multiplayer FPS: Basic Movement

In this post, I've successfully implemented basic player movement. Players can move, jump, and look around. Jittering is the next problem to be solved.

3 min read
Making a Multiplayer FPS: Introduction

Making a Multiplayer FPS: Introduction

In this blog series, I'll be taking you through the process of creating my own online first-person shooter (FPS) game.

3 min read